![]() The game actually performs really well, also allows you to change flip queue size between 1 to 4. You need to turn on afr friendly mode in the crimson setting and if it keeps flickering exit the game and go back it and it should be fine but keep in mind the characters hair might have minor glitches. Warmly suggested the use of FAR (mod) (set to high or medium illumination in FAR for more performance).ĭouble framerate with default profile (Tested with 2x RX480 at 1080p. Multi GPU can be enabled from command line using "-RenderDevice.AmdCrossfireEnable 1"Ĭapped at 60fps, removing the cap causes variable mouse speeds making the game unplayable Effects quality at Very High may cause large framerate dropsĬapped at 60, can be removed with an ini tweak.ĪFR Friendly: Positive 80% scaling but with flickering & artifacts.Ĭapped at 60, good FPS increase, max settings except supersampling 2X(tested with 2xR9 290, 2 screens, 3840x1080)default profile cannot even launch the game, create a new game profile manually pointing to NFS13.exe, then set manually to use Need for Speed the Run profile.Ĭreate a profile in Radeon Settings and use CFX profile of Final Fantasy XII The Zodiac Age. ![]() You can use any mode, also Lost Planet 2 official profileĪFR friendly mode yields better performance than Default & Optimize 1x1. Lost Planet: Extreme Condition Colonies Edition Recommended to use the crossfire profile. Lego Pirates of the Caribbean: The Video Gameĭon't change the image quality after load a save, this will give you a poor performance until you restart the game. to see second GPU was used, works well with Eyefinity tooĬrashes may be experienced when Alt+ Tab ↹-ing from fullscreenįorcing any CF mode & using CryEngine 3&4 profile games don't work. Tested with RX480's with resolution up to 2160p.Įnable CFX on global settings,unlock FPS and enable fps counter in game options, after benchmark return to MSI aft. Limited to 86fps, game physics tied to the framerate. CPU bound scenes lose FPS, most areas gain FPS, but suffers from increase stutter. Use SMAA instead of TAA otherwise you'll get horrible crossfire scaling.įorce Optimize 1x1, Set AA to TXAA. Towns and PvP are heavily reliant on single core CPU perf (but 圆4 and DX12 patch planned) No profile, default crossfire mode yields better performance than AFR / 1x1.įlickering is experienced on screen effects, disabling Nvidia's depth of field might solve this issue.įorce Optimize 1x1, play in DX11 mode (DX9 exclusive FS is bugged) TAA Off, Flickers removed, Noticeable Framerate difference, +~ 20 FPS Average 2xR9furyx The Missing Link and the Director's Cut versions have no native profile - Force 'regular' DXHR profile (DX3_win32_final.exe) Game does not officially support multi-GPU. Use GeDoSaTo to get maximum image quality by downsampling (set forceAlwaysDownsamplingRes to true though!) Works well if you want to play in resolutions above 1080p. (double performance with 2 R9 290 at 4K, no AA). Just set everything as you wish and in exclusive fullscreen mode, then for testing I suggest removing the 60 FPS cap as explained in the PC GAMING WIKI. Improved scaling, occasional minor microstutter (1080p)ĭefault mode" set in crossfire mode in game profile The game may crash frequently when using Mantle and Crossfire at the same time, no issues using DirectX rendererįan continuation is called Skylords Reborn Note: this game is very heavily CPU-dependent by means of IPC and multi-core performance. TAA +post processing above medium cause crossfire issues. Using AFR mode for Crossfire and capping framerate to monitor's refresh rate can smooth out performance. Tested with RX480's, able to achieve over 1p in some parts. Game is very CPU intensive, Low render distance caused by the engine, fixed in Win 10 ![]() Poor use of 6990m CF (erratic use, from 50% to 100% - 20 fps in towns on ultra settings) - the 2nd card was barely used until overclocked with AMD Overdrive Unstable use of 6990m CF (30 fps in towns on ultra settings) Rather noticeable graphical bugs and glitches present on DX12 mode, not exclusive to multi GPU Game stayed CPU bound regardless of settings, performance improvement was minor. Tested with two RX470 at 1920*1080.Create a profile and select 1X1 Optimized mode, I get average 144 FPS With all settings at low or off, except for the view distance at max. If some still exists, try lowering reflection detail. Create a profile and select AFR friendly mode, also activate V-SYNC, it gets rid of some flickering. Use "optimize 1X1" CROSSFIREX option, never use VSync in game options, maybe not use anti aliasing in game.Įngine suffers from heavy aliasing, saw-toothing and shimmering issues. Offer a complete list of video games that support AMD Crossfire.
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